![]() They don't usually offer any real reason to actually play the doom 1 maps in doom 2, especially when Doom 1 is just as easy to launch and play with ZDL as Doom 2 is. They can't really be thrown in your autoload folder and forgotten about, as they will more than likely mess with your textures in some way.ģ. ![]() This is problematic with these wads, because one texture will always take precedence over the other, depending on the order in which you load the file, which means. Some textures in Doom 1 and Doom 2 are different but share the same names. They usually contained all of the copyrighted doom 1 textures/patches, etc.Ģ. I know many projects like this have existed in the past, such as njtex.wad, but they always had a few problems, namely:ġ. The aim of this project is to let you play play doom 1 maps in doom 2 seamlessly, with some extended features. Anyway, I am back after a bit of a hiatus with a new project. Hey everyone! You might remember me from the Last Weapon Used mod.
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